![]() ![]() A more lightweight material was used with less padding while adding construction elements like seam work and fabric weaving that help ground the suit into our realistic setting. Paying homage to Steve Ditko, and the suit’s first appearance in AMAZING FANTASY #15, we wanted to stay true to the original design while updating elements to fit in our world. ![]() Gavin Goulden, Lead Character Artist: This is the suit most casual and hardcore Spidey fans will remember. Classic Suit / Classic Suit Damagedįirst Appearance: AMAZING FANTASY #15 (1962) The addition of the white carbon fiber makes this a striking and unique Spider-Man design. Leroy Chen, Senior Character Artist: The Advanced Suit was designed following our “form follows function” philosophy, with each material intended to represent different levels of flexibility and protection. Take a look at this special showcase of nearly all the suits featured in-game and then learn more about each suit from the character art team at Insomniac Games below!įirst Appearance: Marvel’s Spider-Man, PlayStation 4 (2018) Still, it's fairly impressive that this many players have stuck the game out to full "completion."įor more on Spider-Man check out our full review, as well as a number of sick stunts that should probably be trophies.As we celebrate the Game of the Year launch for the critically-acclaimed Marvel's Spider-Man, exclusively for PlayStation 4, we wanted to take a look at the game's massive collection of in-game suits, as well as the details from comic book references and inspirations that the artists at Insomniac Games brought into this experience. It can take some time, but it follows along well with what most players are likely to do anyway, whereas many platinum trophies tend to facilitate the use of guide to tell players how to "optimize" their playthrough, often playing in slightly unnatural ways and over multiple playthroughs, to get the trophy. It mostly involves circling around the city during and after completing the main story, clearing out the map of icons (most of which involve pretty quick activities), then hitting a couple of secret spots for some hidden trophies. For one, it's a pretty easy platinum to get most users on trophy-centric fansite Playstation Trophies rate the game between a 2 and 3 out of 10 in terms of platinum difficulty. Of course, a few factors give Spider-Man a slight edge. ![]() Undertale, for example, sits at 21.4 percent. But for games of the size and scope of a game like Spider-Man, 10 percent is fairly impressive. Of course, there are games with much more common platinum rates.
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